![]() ![]() As the game begins, the player character is born and must take the clothes off a nearby corpse. At the start, the player character is created by the player using a character creation system, with the player able to customize what the player character looks like. ![]() The user also types in sentences, upon occasion. The game is controlled by clicking hotspots and text options when appropriate. Screenshot of Cosmology of Kyoto gameplay The game was not a commercial success, but was critically acclaimed and attracted a cult following. Released on CD-ROM, the dialogues in the game are fully voiced in Japanese, with English subtitles in the localized North American version. The game deals with historical, horror, religious and educational themes, and features karma and reincarnation gameplay mechanics. The game lacks a clear goal, but is instead nonlinear and emphasizes open exploration, giving players the freedom to explore the city and discover many pathways, buildings, situations, stories and secrets. It is a game where the player, from a first-person perspective, explores ancient Kyoto city during 10th-11th century Japan. It was released for Japan in 1993, and then in North America, for the Macintosh in 1994 and then for the PC in 1995. Cosmology of Kyoto is an adventure game developed by Softedge and published by Yano Electric. ![]()
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